#ifndef _INCLUDE_OSD_INIT_MACHINE

#define _INCLUDE_OSD_INIT_MACHINE



#include <allegro.h>

#include "sys_dep.h"

#include "lang.h"

#include "pce.h"

#include "osd_gfx.h"



extern UChar gamepad;

// gamepad detected ?



extern int gamepad_driver;

// what kind of jypad must we have to handle



extern char synchro;

// à fond, à fond, à fond? (french joke ;)



extern char dump_snd;

// Do we write sound to file



#endif

